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Welcome to The Holotable, where you can find everything you need to play Star Wars CCG online! Holotable and Holodeck provide the gameplay and deck building components, respectively, you need. Both are updated frequently, with user input having a major effect on what gets done. If you've been playing all along the lifespan of SWCCG, or if you're just getting (back) into the game, Holotable provides you the ability to play the game even when you don't have anyone around your area who plays anymore. Check out the links on the left to find out more, then go to the download page to find instructions on how to get started.

News

7/11/08

From Jeremy (Psychobabble)

I have been informed that there are a lot of events happening on Saturday 26th July and that it's going to be something of a world SWCCG day. So what better way to celebrate world SWCCG day than to start an online tournament on (around) that date? Here's the details:

What: 4 round constructed Swiss online tournament
When: Friday 25 July - Sunday 17 August (one round per week - players organise their own matchup times.)
Where: Holotable (instructions here)
Cost: nothing
Prizes: GLORY!!!
How to enter: Email me at psychobabbleswccg@gmail.com. Once I have got your email I will reply to confirm your entry and provide you with a copy of the online tournament guide. You must register before Thursday 24th July (US EST) so I am able to do round matchups and notify everyone.

Matt

5/18/08

From the PC Online Tournament Commitee:

Online Cube Tournament - May 2008

Registration is now open for the first ever online cube tournament, run by the Online Tournament Committee. Tom Hollingworth (WiseMarsellus) will be the Tournament Director. To register, send an email expressing interest and your choice of pod (see below) to hollingt@bc.edu. Registration will extend until 6 PM Friday, May 23rd. There will be no cost for registration.

The Cube is the PC's way of bringing sealed deck to SWCCG. The cards in the cube have been selected to create a balanced and enjoyable draft experience for all players. More detail about the cube can be found here.

The draft will happen in real time over AIM. Each player drafts in groups of up to 5 players of the same side. Random 9 card 'packs' will be generated and sent to each participant in the tournament who will then draft a card and send the remaining cards on to the next player. Once the first pack is exhausted, it will be done again until 5 packs have been drafted and each player has 45 cards. Players will then build a 40 card deck from these cards and from the 13 fixed locations available for their side. In order to ensure there is no cheating, players will then send their completed draft sheets in an email to the tournament director.

Drafting will take place in live pods via AIM. The tournament will have two draft pods, one beginning at Saturday, May 24th 2200 GMT and the other beginning at Sunday, May 25th 1200 GMT. Please allow for a maximum of 2 hours for drafting. If you cannot make either of the pods email Tom with a time that you can make and he will try to match you into a pod.

Players will then play a 4 round swiss tournament with their decks, with each round extending from Monday until 10 PM Sunday. All games must be played on holotable. Results should be communicated to the TD by emailing hollingt@bc.edu. Pairings will be posted on the PC forums every week by 10 AM Monday.

Matt

1/27/08

There are several fixes on the Interim Updates page. They provide fixes for the Virtual Set 13 small images of sites that are rotated incorrectly and the (very old) errata of Oh, Switch Off. Also, the three Defensive Shields that were virtualized to include a grabber icon are also available.

Matt

9/29/07

Holotable 0.8.2 and Virtual Set 13 updates (plus current errata and Virtual Set 14 preview cards) are now available. Thanks to Psychobabble for providing the card updates. Holotable 0.8.2 includes some better functionality for card groups, automatic version check on startup (optional), support for PNG images, and notification when an objective is flipped.

Apologies for having been out of touch for the past many months. Real life has taken priority.

Matt

1/30/07

As you can see at this point, we've completed switching our hosting over to TheForce.net. Many thanks to them for hosting the website and our game server. Please note that the "official" central game server is now located at www.holotable.com, so you should fix your Server IP address field of the Options dialog (Connectivity tab) in Holotable.

Holotable 0.8.1 and Holodeck 0.3.2 are now available. They provide some nice updates I think folks will like (many of them have been specifically requested by users). Enjoy!

Matt

1/27/07

At some point in the next couple of days, this site and the game server will move to hosting by TheForce.net. This should improve our uptime and prevent the sort of long outages we've experienced twice in the last year. We also should have access to more resources as a result of theforce.net's support of SWCCG. A side effect of this change will be that the IP address for the server is no longer important in and of itself: all pages on this site will be relative to "www.holotable.com" instead of "<IP address>/holotable" (so update any bookmarks you have!). Also, you should be able to use "www.holotable.com" in the Server IP address field of the Options dialog (Connectivity tab) in Holotable.

It should be obvious when the new hosting is in effect. Be on the alert for switching game server IPs once you see that things have switched over.

As something of an "extra bonus", Holotable 0.8.1 and Holodeck 0.3.2 will be available for download from the site after the switch. Holotable 0.8.1 has a number of usability improvements, the most obvious of which are a convenience function for initiating Force drains at locations and being able to toggle between large image popups and card text tooltips on the fly without affecting your default setting. Holodeck 0.3.2 contains some long-awaited upgrades: multiple-character "jump to card" support (replacing the ability to jump to the first card in the from list that started with a given character), a view of your deck that has the ability to sort by column, a card summary display for your deck (gives number of cards of given types), and support for quick reordering of your deck load order by selecting a card and using CTRL plus the up/down arrow keys.

Matt

1/13/07

I've posted new large (and small, for Linux) image installers that are updated through Virtual Set 12. This will make it simpler for people to get the latest images. If you already have the images, please don't download the large image installers -- they're about 240 MB, and that puts a lot of stress on the connection. This is more for people who are starting from scratch. Thanks.

Matt

1/12/07

Again with many thanks to Psychobabble, you can now download the Virtual Set 12 images and CDFs. There's no way I would have gotten the updates done by myself anytime soon. So let him know how grateful you are for the HOURS he spent on this and the re-edit. He actually got them to me two days ago (very quick!), but my Internet was down all yesterday, so I couldn't make things available until today.

I will be creating a new large image installer that includes updates through V12. This will keep people starting from scratch from having to download 4 image installers to have everything up to date.

Matt

1/9/07

With many thanks to Psychobabble, you can now download the virtual card re-edit images. The installer also includes a copy of the CDFs (with a fix for switched Gold Leader in Gold 1 text that was in the Holotable 0.8.0 installers) for the re-edit. Look for Virtual Set 12 updates to come sometime in the days ahead.

Matt


Old News

Holotable: 0.8.2

Holodeck: 0.3.2

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